Ghost of the Bride

A historical drama

The project is a partnership between the National Museum of Denmark, The Animation Workshop and the University of Southern Denmark with support from the Velux Foundation. Phenomenal Viborg and Tumblehead have produced the MUCO experience, which is an interactive VR experience with space for eight visitors at a time. The visual universe of the VR experience is designed by South Korean artist Nayoung Wooh.

Powered by MUCO – Multi-User Co-Location Virtual Reality

Ghost of the Bride is a social experience. It uses MUCO, a hardware-software platform by Phenomenal that allows for simultaneous exploration of virtual worlds, together in the same physical space. MUCO allows visitors to walk around together in the virtual world, and the solar system can be synchronized so that everyone is seeing the same things at the same time. This allows for an experience that is similar to visiting a physical planetarium, from a user experience and ease-of-use perspective.

Experience Together

This piece is an exploration of multi-user VR, so the ability to be in a shared virtual experience simultaneously. This gives a new dimension to the experience, and makes it more like being in a physical exhibition.

Museum-scale VR

This experience is taking place on a 60 m2 area, making this a vast space for free exploration, larger than most other VR installations.

Easy to Use

No experience or special skills required: all you have to do is move around and explore. We don’t use controllers or special interfaces, so anyone (ages 13 and up) can try the experience.

Media

Credits

Original story, concept and art by Nayoung Wooh

In collaboration with
National Museet
The Animation Workshop
Phenomenal Viborg
Tumblehead

Funded by
Velux Fonden

Project Management
Martin Petersen PhD (Senior Researcher) – NationalMuseet
Katrine Broe Møller Sørensen – The Animation Workshop
Birgitte Johansen – The Animation Workshop

Historical Content, Research and Curation
Martin Petersen PhD (Senior Researcher) – NationalMuseet

Production Management
Katrine Broe Møller Sørensen – The Animation Workshop
Jakob Borrits Skov Sabra – The Animation Workshop
Morten Thorning – Bureau G

VR software, UX and interface design
Hannibal Glaser (Development, Game Design, Technical Art) – Phenomenal

3D animation
Peter Smith (Art Director and Supervisor – 3D Art) – Tumblehead Animation
Adriana Navarro (3D modelling and texture artist) (TAW intern)
Federica Lazzari (3D modelling and texture artist) (TAW intern)
Jesper Andkjær Poulsgærd (3D modelling and texture artist) (tidligere TAW)

Script adaptation
Martin Petersen PhD (Senior Researcher) – NationalMuseet
Ronja Melbye-Hansen (Experience and Learning Designer) – NationalMuseet
Nanna Holdgaard (Senior Researcher) – NationalMuseet

UX test
Katrine Broe Møller Sørensen – The Animation Workshop
Thorkild NB (Consultant) – Phenomenal

Sound by Upright Music
Consultant: Sofie Lebæk Jespersen

Spider’s Web
Composer(s): Inon Zur
Publisher(s): Super Pooch Publishing (IPI: 405579550)
Label: X-Ray Dog
Album: XRCD 090 Bite The Hand

The Old Emotion
Composer(s): Moon Pyung Hwang
Publisher(s): Sonoton Music Gmbh & Co. Kg (IPI: 276314560)
Label: Sonoton Authentic Series
Album: SAS 007 Authentic Korea

Exhibition design
Ronja Melbye-Hansen (Experience and Learning Designer) – NationalMuseet

Communication and publicity
Ronja Melbye-Hansen (Experience and Learning Designer) – NationalMuseet

Audience research and expertise
Nanna Holdgaard (Senior Researcher) – NationalMuseet

Tools used:
Unity 3D
Blender
Audacity
MUCO – Multi-user Co-Location VR

Thanks to
Ann Andersson (Museumsinspektør) – NationalMuseet
Students at The Animation Workshop, VIA University College